Platforms (Hardware)

Overview

Different platforms have different intended uses, as well as different limits in their compatibility and requirements. They also have different inherent functionality, advantages, disadvantages.

Here is a brief overview of options to help you choose the most suited method for your purposes.

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Available platforms:

Headset

Platform

Software System

Development Software

Access

HTC Vive

PC

SteamVR

-Unity

-Unreal Engine

University Loan

Google Cardboard

Mobile

Cardboard SDK/

Google VR SDK

-Android Studio

-Unity

-Unreal

-Xcode (iOS)

Purchase

Comparison

Headset

Advantages

Disadvantages

HTC Vive

-Benefits of using a dedicated machine like a computer/laptop allows for more technically complex experiences

-Addition of motion controllers

-With complexity comes a steeper learning curve in using the tools

-Limited time with the hardware

Google Cardboard

-Easy to access, setup and have around for playtesting

-Limited by the computing power of the device

Experiences created for one platform will require additional work to work on other platforms.